#include // TODO: Implement the position struct typedef struct position { }position; struct circle { position pos; float diameter; }; // As with enums you can use typedef to avoid writing struct everywhere typedef struct circle Circle; // TODO: Finish this function void PrintPos(Circle cir) { printf("The circle is at position (%4.2f,%4.2f).\n", 0,0); } int main(int argc, const char *argv[]) { // TODO: Set the position to x = 4.5 and y = 2.0 position CirclePos; Circle my_circle; my_circle.pos = CirclePos; my_circle.diameter = 2; PrintPos(my_circle); return 0; }