#include #include #define Square(x) ((x)*(x)) // TODO: Define your result enum typedef enum result_enum { RESULT_NONE, }result_enum; typedef struct position { float x; float y; }position; typedef struct circle { position pos; int radius; }circle; result_enum inside(circle c, position p) { // TODO: Implement this function return RESULT_NONE; } int main(int argc, const char *argv[]) { if(argc != 3) { printf("Wrong number of Arguments!"); return 1; } float x = atoi(argv[1]); float y = atoi(argv[2]); postion TestPoint = {x,y}; psotion CircleCenter = {5,3}; circle Circle = {CircleCenter, 6}; if(inside(Circle, TestPoint)==RESULT_NONE) // TODO: Check for your result enum { printf("Point (%f, %f) is Inside the Circle.\n", x,y); } else { printf("Point (%f, %f) is not Inside the Circle.\n",x,y); } return 0; }